Tuesday, March 17, 2020

The Fangtooth vs the Blob Fish; the Dreaded Fangtooth Essays

The Fangtooth vs the Blob Fish; the Dreaded Fangtooth Essays The Fangtooth vs the Blob Fish; the Dreaded Fangtooth Essay The Fangtooth vs the Blob Fish; the Dreaded Fangtooth Essay The Fangtooth VS the Blob Fish; the dreaded Fangtooth The Blob Fish, believe it or not, has the potential to swim up rivers and ooze from your shower head. The bloated bottom dweller, which can grow up to 12 inches, lives at depths of up to 2,700 feet, is now in danger of being wiped out. Although incredibly frightening, is this actually more horrifying than the dreadful Fangtooth? The Fangtooth looks like it could devour the average person’s dog, and probably could if there were dogs in its environment. This fish’s home at depths of the ocean, penetrating more than 3,000 feet of ocean water. If compared to the body size, its teeth are the longest among all fish. To close the mouth, this fish has two deep lateral sockets around the brain to contain these teeth. According to some, the deep sea Fangtooth is the scariest fish around. Surprisingly, Fangtooths only grow to a length of about 6 inches. The fins are small, simple, and spineless; the scales are embedded in the skin and take the form of thin plates. As compensation for reduced eyes, the lateral line is well-developed and appears as an open groove. The Fangtooth also can travel in schools, almost as if a pack of Dracula fish. According to BBCs Blue Planet- The Deep -, â€Å"the Fangtooth has the largest teeth of any fish in the ocean, proportionate to body size. The juveniles are morphologically quite different unlike the adults, they possess long spines on the head and preoperculum, larger eyes, a functional gas bladder, long and slender gill rakers, much smaller and depressible teeth, and are a light gray in colour. These differences once caused the two life stages to be classed as distinct species. Fangtooths are more commonly found between 200 2,000 meters (660 6,560 feet), and juveniles apparently stay within the upper reaches of this range. They may undergo migrations as is common with many deep-sea fish: by day these fish remain in the gloomy depths and towards evening they rise to the upper layers of the water column to feed by starlight, returning to deep water by daybreak. Fangtooths may form small schools or go a lone. They are thought to use contact chemoreception to find prey, relying on luck to bump into something edible. The smaller teeth and longer gill rakers of juveniles suggest they feed primarily by filtering zooplankton from the water, while the deeper-living adults target other fish and squid. The Fangtooths’ oversized teeth and mouths are a common feature among the miniature beasts of the deep (cf. viperfishes, daggertooths, bristlemouths, barracudinas, anglerfishes), thought to be an advantage in these lean waters where anything encountered (even if it is larger than the fish) must be considered a possible meal. The fangtooths in turn are preyed upon by other large pelagic fish, such as tuna and marlin. Adult Fangtooth typically feed on fish and are harmless to humans, but anything is possible if humans are mistaken for prey. The Fangtooth have had little research done, because of their habitat and the difficulty for humans to study them closely, but these fish are most definitely there, and as frightening as ever. Anoplogaster brachycera. Integrated Taxonomic Information System. itis. ov/servlet/SingleRpt/SingleRpt? search_topic=TSN=622133. Retrieved 19 March 2006. Froese, Rainer, and Daniel Pauly, eds. (2006). Anoplogastridae in FishBase. January 2006 version. Froese, Rainer, and Daniel Pauly, eds. (2006). Species of Anoplogaster in FishBase. January 2006 version. Froese, Rainer, and Daniel Pauly, eds. (2006). Anoplogaster brachycera in FishBase. January 2006 version. Froese, Rainer, and Daniel Pauly, eds. (2006). Anoplogaster cornuta in FishBase. January 2006 version.

Sunday, March 1, 2020

PADILLA Surname Meaning, Origin and Genealogy

PADILLA Surname Meaning, Origin and Genealogy Padilla is a Spanish geographical or locational surname, originating from a number of different villages of that name, from the Spanish padilla, meaning saucepan or bread pan, which in turn derived from the Latin patella, a diminutive of patina, or shallow dish. In this sense, the word was used topographically to describe a village built in a gentle depression. Padilla is the 57th most common Hispanic surname. Surname Origin Spanish Alternate Surname Spellings PADILLO, PADILA, PADILO, DE PADILLA, DE PADILLO Famous People With the Surname PADILLA Josà © Padilla - Spanish composer and pianistLeonard Padilla - American bounty hunterErnesto Padilla – Cuban-American artist and cigar makerHeberto Padilla - Cuban poet and father of Ernesto Padilla Where do People With the Padilla Surname Live? According to Public Profiler: World Names the majority of individuals with the Padilla surname live in Spain, followed by larger concentrations in Argentina and the United States, plus small populations in France and Canada. Public Profiler doesnt include information from all countries, however, including Mexico and Venezuela. Genealogy Resources for the Surname PADILLA 100 Common Hispanic Surnames Their MeaningsGarcia, Martinez, Rodriguez, Lopez, Hernandez... Are you one of the millions of people sporting one of these top 100 common Hispanic last names? Ancestry.com - Padilla Genealogy Records (free trial or subscription required)Thousands of records for individuals with the Padilla surname can be found on the subscription website Ancestry.com, including births, marriages, census, immigration and military records. PADILLA Family Genealogy ForumSearch this popular genealogy forum for the Padilla surname to find others who might be researching your ancestors, or post your own Padilla query. FamilySearch - PADILLA GenealogyFind records, queries, and lineage-linked family trees posted for the Padilla surname and its variations. PADILLA Surname Family Mailing ListsRootsWeb hosts several free mailing lists for researchers of the Padilla surname. Cousin Connect - PADILLA Genealogy QueriesRead or post genealogy queries for the surname Padilla, and sign up for free notification when new Padilla queries are added. DistantCousin.com - PADILLA Genealogy Family HistoryFree databases and genealogy links for the last name Padilla. You can read more about interesting surname origins and meanings here.

Friday, February 14, 2020

A Reality of Cairos Past and Future Essay Example | Topics and Well Written Essays - 2500 words

A Reality of Cairos Past and Future - Essay Example Cairo's efforts to mange its population is mirrored by a continental program in Africa that aims to decentralize commerce and industries by 2015 (Raychaudhuri 6). In 2005, the Egypt Human Development Report (EHDR) 2005 was published and tackled the problems that overcrowding has brought to the city: it cites that the disparity in resources, prospects and representation is a direct deterrent to national goal of development for Egypt (United Nations Development Programme [UNDP] "Choosing our future: Towards a New Social Contract", 5-6) Crowding in urban areas is a problem that all major cities are facing. Even developed countries also have to deal with issues of disproportion of population and industries. Efforts to balance these trends have come in either redevelopment of stagnating areas or through relocation efforts. The successes of these projects have been intermittent and have done little to stem rapid growth of urban populations. The stories of remote locations becoming ghost towns as residents move to the city is not fiction, it is a reality that aggravates economic and social problems of less developed regions. From the perspective of computer programs that include crowds and other social behaviors associated with it, crowding is seen as something that is important in all growing cities and economies. In many cases, urban overcrowding can either be a 24-hour phenomenon to a city or only an effect of people coming to work in the cities where the human congestion eases as people return to their homes at the end of the day. According to Loscos and his associates, crowding creates a resource base that is essential for development but at the same time, one has to be very careful in encouraging population development because population grow in geometrically and once it finds its momentum, little can be done to control it excluding extraordinary measures without sacrificing growth. Hebding and Glick point out that crowding is though a strongly social behavior, factors that fuel it more powerfully are economic and political factors. People gravitate towards areas that give him best access to resources. A direct economic effect of these movement is on labor markets and even greater impact is made on developing economies were labor maybe more easier than al other economic resources (Bertola 3027-3028). Politics also tend to follow these developments. The greater the development, the greater is the need for administration. Wars have been fought to control cities independently of the countries they are situated in. Cairo historically was a key city in controlling the Nile and gaining access to the rest of Egypt. There is cyclical effect to these developments: population, commercial and industrial density develops economic and political centers while at the same time, the establishments of these centers attract further population multiplication. Population and the availability of labor, political and economic institutions are all key factors that are essential to development (Bergsten). The magnitude of these cities, whether newly developed or ancient ones like Cairo, can be measure by the extent of their population, economy and political significance. Therefore, overcrowding to a certain extent is an indication of a city's

Saturday, February 1, 2020

Analysis of the Macro Environment of Barcelona Football Club Essay

Analysis of the Macro Environment of Barcelona Football Club - Essay Example The main objective of Nunez as the president of the club was to make Barcelona as world-class club. To accomplish this goal, Nunez gave the club stability on the pitch and off the pitch. He had some strict attitudes in himself as the president of the club that intensely affected the image of the club. He held to a stringent policy regarding wages and discipline of the players and the team’s support staffs that actually helped the club to achieve its success. He did not meet demands of players like Maradona, Romario and Ronaldo for the sake of the club. During his era, UEFA Cup Winners’ Cup, Copa del Rey Cup, European Super Cup and many more. His presidency lasted for 22 years as resigned in 2000 after the loss to Real Madrid in the champions League (Hamil, Walters & Watson, 2010, pp. 477-480). PESTEL Analysis of Nunez’s era: The PESTEL analysis discusses the Political factors, Economic factors, Social factors, Technological factors, Environmental factors and Lega l Factors. During the era of Nunez, all these factors led to remarkable changes. This paper discusses on the political and the economic factors. By the start of the era of Nunez, the club and the country came out of the rule of the fascist dictator General Franco (Vincent, 2007, p. 93). He deteriorated the membership model of ownership at the club, reduced club members’ rights and eroded the democracy within the club statutes. Apart from this the degree of government intervention was very low during Nunez’s presidency due to Spain’s transition to democracy (Casals, 2011, p. 112). During his era, there was a lack of transparency regarding the choice of assembly members. During the Nunez era, the emphasis was on the maximization of the club’s economic potential. There was a lack of transparency regarding the accounting procedure, setting and monitoring of the annual budget. The economic situation of the club was not satisfactory during this era. And this le d the club to face almost the problem of bankruptcy at the end of 2003 (Hamil, Walters & Watson, 2010, pp. 477-480) (see Table 1 in the Appendix). The era since Joan La Porta (2003-present): The era of Joan La Porta (2003-2010): Politically and economically weak situation of the FCB was recovered in the era of Joan La Porta. He opposed the former president Nunez and elected as the president of the club on June 15, 2003 (History of FC Barcelona, 2011). And his era lasts to June 30, 2010 (History of FC Barcelona, 2011). He was the most victorious president in terms of prizes won by the club. During his era the arrival of Frank Rijkaard, as the manager of the club and Ronaldinho, as the superstar footballer of the club led to the success of the club. The new style of his management of eventually helped the club to achieve an unbelievable success. His initial era as the president did not start with success. During the starting season of his presidency, the club could not manage to win a single trophy. But he requested players and fans to have faith on the team management and the team ultimately started playing fantastic and fascinating football after the signing of some of the greatest domestic, such as Puyol, Xavi, Valdes, Presas etc. and international footballers, such as Deco, Eto’o, Edmilson etc. His era also underwent from some of criticisms too. Some of the members of his team management thought that he always tried to use his

Friday, January 24, 2020

Americas Great Depression :: American America History

America's Great Depression The Great Depression is probably one of the most misunderstood events in American history. It is routinely cited, as proof that unregulated capitalism is not the best in the world, and that only a massive welfare state, huge amounts of economic regulation, and other Interventions can save capitalism from itself. Among the many myths surrounding the Great Depression are that Herbert Hoover was a laissez faire president and that FDR brought us out of the depression. What caused the Great Depression? To get a handle on that, it's necessary to look at previous depressions and compare. The Great Depression was by no means the first depression this country ever had, but it was clearly the worst. What made it different than the rest? At the time of the Great Depression, government intervention in the economy was higher than it had ever been and a special government agency had been set up specifically to prevent depressions and their associated problems, such as bank panics. This agency was the Federal Reserve Board and it was to have been the loaner of last resorts for banks in order to prevent collapses as had happened during earlier depressions. But as America sees, there is good reason to believe that the Federal actions explain many of the problems that lead up to the stock market crash and the subsequent depression. Although there are many macroeconomics schools of thought, this paper will be concentrating on two initially, Keynesian economics and Austrian School economics. Keynesian economics got its start during the Great Depression with the publication in 1936 of The General Theory of Employment, Interest, and Money, by John Maynard Keynes. Austrian School economics began much Earlier, most notably with the publication in 1871 of Carl Menger's Principles of Economics. While the Austrian theory has Never been mainstream (economist Paul Krugman refers to it as the economic equivalent of the phlogiston theory), its adherents are some of the harshest critics of Ke ynesian interventions. The greater of the two economic systems used has got to be Keynesian. The exact cause of business cycles is one of the biggest problems in economics. There are several explanations. The current Keynesian models rely on what is referred to as "sticky wages" (or "sticky prices") to explain why the cycles occurs. Under these models, wages or prices fail to reach their market clearing level. The Austrian School explanation is that all business cycles are due to government intervention in the economy.

Thursday, January 16, 2020

Female Gender Role and Video Games in the Modern World Essay

Video games are an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. Sixty-five percent of the households in the U. S play video games and two out of five gamers are female. Approximately ninety percent of video games feature men on their covers, and most of the women that are shown on the covers are portrayed in sexual and seductive ways. Female gender roles in video games are primarily presented as sexual object prizes and victims, but on the other hand male gender roles are shown as heroes, villains, and SUPER STRONG! Even the story of the most popular videogame â€Å"Super Mario† is about a hero saving the princess from the super villain Bowser, the male turtle-like monster. This reveals that female gender roles in video games are dependent on men, and women are portrayed as weaker than male gender roles in the game. The battle of equality has been fought by women throughout the generations and cultures, and has now reached the video game industry. If we look at outcomes, women have prevailed in most industry statistics, and there is no reason to believe that their right to be respected, their leadership roles within the games and as well, their ability to produce and develop games within the market place will not be denied. In Katherine Fletcher’s piece â€Å"Confessions of a call of Duty girl: Women in games today, she says that, â€Å"about 40% of the gaming population is made up of women, yet we are severely under represented and if we are represented it is in an overtly sexual way. (Fletcher, 2010) To repeat a commonly held phrase, sex sells, in the gaming industry. According to Fruzina Eordogh, â€Å"Sexually charged conversation is the dominant voice,† (Eordogh) apparently, male gamers want to see â€Å"boobs and skin†. Women who are gamers are frustrated by the lack of respect for their gender playing and creating the games in an organization that, according to Fletcher’s, â€Å"seeks to a ddress the industry’s gender awareness about women in the games industry,† (Fletcher,2010) the hope that this organization will develop a fuller understanding of games and game playing associations. Video games are played globally and have the opportunity to educate cultures about gender equality within the game as well as the equality of game creators. The initial audience for video games was males and focusing on the younger generation. The people making the games were men, starting in their basements; some were professional programmer, hobbyists, and women came late to the math, science and technology related fields, so the men had the advantage from the beginning. Today the gaming industry is a huge global market with 67 billion achieved in 2012, and new reports forecast 82 billion by 2015 easily. It is obviously clear that women will work to be a part of this gaming industry as they were in the growth of film and television. Today there is greater gender equality in the acting profession as well as in production. It is to be noted that today more and more female characters are demonstrating a strength that writers and developers have previously denied them. The field can be challenged when, â€Å"EA Sports, responsible for the lion’s share of sports video games, was recently called out by a 12 year old girl for continually failing to include woman in its smash hit FIFA soccer series and the presence of hyper sexualized female characters is hardly a thing of the past. † (Morris, 2013) Things are changing even in the parts where they aren’t the star in the game; female characters are showing strength and character development. It will take time and constant vigilance for women to achieve gender respect and equality in the field It is interesting to note that women are enjoying the art of playing games. The average age of a gamer is 30 years old and has been playing for at least 12 years. 68 percent of all gamers are 18 years of age or older. 47 percent of players are women, and women who are 18 years of age are over one of the industry’s fastest growing demographics. Another interesting fact is that today, adult women represent a greater portion of game-playing population than boys age 17 or younger. With this demonstration of women involved in playing games, there must be greater sensitivity in gender roles in the games. Women will not put up with old stereotypical attitudes in these games. As their playing numbers increase women will become responsible for making financial decisions that will affect the success or failure of products. If women are not respected in gaming roles, they will make their preferences felt, and the number of sales for a particular product will fall short. As the gap between numbers of gender gamers lessens, the industry ill have to look at the decision of targeting or, creating female- targeted games similar to male targeted games. Possibly the goal should be gender neutral games. to encourage the creative role of women producers in the industry. The development of games that are gender neutral will probably end up to be the industry’s choice. There will always be a small percentage of male and female gamers that prefer the old style stereo typi ng of men and women, but as education today encourage gender neutrality, the majority of gamers will enjoy the neutrality of games. Women will be encouraged to move in to the leadership field with the exiting challenges of creating new products. As in any new field, confusion as to direction can make or break the bank. There is still discussion in the boardrooms about male and female directed games. Some female developers are working on female- only games and are calling them â€Å"the games by girls for girls. † These have been supported by companies such as her Interactive, Girl Games, Girl Tech, Silicon Sisters, and Purple Moon. These are female owned and female staffed. These companies hope to stimulate a female- only market stressing on the fundamental differences between what girls want and like as do boys want and like in gaming. It is of interest to note that older female gamers prefer the gender neutral games. The Wii game has certainly introduced the females to this type of gaming and it has been hugely financially successful. Financial success is always the deciding factor in the market place, and it makes sense to target the untapped female gamer population rather than restricting the market to males only. Keith Stuart, writer for The GuardiN introduces his Article by saying,† Nearly half of the UK’s video game players Re women, and now they are designing and writing them too, in lauding top sellers Gears of War 3, Deus Ex: Human Revolution, as well as Uncharted 3. These three were the biggest game releases last year, and all were written by women. Siobhan Reddy, Studio Manager at Media Molecule says that, â€Å"games development is becoming more appealing to girls as a potential career. † Women have grown up with technology all around them, and in an era where entertainment, games and music are combined. In conclusion, women are growing in the video game and not so dependent on men as leaders. In the singing, men use females in games as sexual objects and remained the hero-who-saved-the-women. As the time keeps passes, our generation enjoys and needs more and more gender neutral games. The sexual exploitation of women in gaming will become a thing of the past in the production of mainstream games, and there will continue to be steady growth in the female production of games. Women went through their struggle in film and television and are well-respected in this industry. There is a beginning recognition of respect for women who are pioneering this gaming industry. The populations of female gamers are rising every day as well, and some day in the future they may even outnumber the male gamers; and most of the game programming companies will do what the â€Å"money† says. So, I can guarantee you that in the near future there will be the same number of female gender video games as the male gender video games and that is gender equality. We will see more and more women in the production field, developing wonderful products for men, women and children.

Wednesday, January 8, 2020

Symptoms And Treatment Of Cardiovascular Disease - 1247 Words

Picture this, one bright afternoon a mother and daughter are having a calm, relaxing day in their local park. They come across a park bench and decide to sit down. Soon thereafter the mother begins to clutch her chest in agony. The pain of having her daughter watch her agony must have been even more excrutiating. She is fully involved in her first ever heart attack. Unlike sudden cardiac arrest, this woman was experiencing a myocardial infarction. The mother was walking, talking and conscious even despite the horrific symptoms that occurred on that horrible day (Hamrick). So don’t let this ever happen to you. Follow the simple steps to get, and stay heart healthy. The scary truth is that this woman is not alone. An estimated fifteen†¦show more content†¦This allows the heart to beat slower and more efficiently to keep blood pressure under control(Moore, Kristine). Some individuals might not have the extra time to do the recommended amount of aerobic activity. Those people should ask themselves, do they have time to have a heart attack? Another activity that takes up time is eating. Growing up, children are taught to eat three square meals a day. That’s breakfast, lunch, and dinner. A study done by the United States Department of Agriculture found that on an average day between 2006-08, Americans age 15 or older spend 67 minutes just eating and drinking. They also found that Americans spend 86.5 minutes eating while multi-tasking. That means that the majority of the times that people spend eating, they are distracted by other things and not focused on what they eat. Becoming hearth healthy also requires a diet that is high in fiber and antioxidants. Foods that are quick to eat on the go such as candy bars or potato chips are the exact opposite of what should be eaten. These foods can be detrimental to heart health. Foods that are high in sugar, sodium, trans fats, and ultimately calories are the absolute worst choices to make. However, these foods are the easiest and cheapest to get on the run and thatâ€℠¢s why many people aren’t heart healthy. What people should do is carefully watch what they put intoShow MoreRelatedCardiovascular Disease And Heart Disease981 Words   |  4 PagesCardiovascular disease has reportedly been the number one disease killer for men and women in the United States of America. Every one out of four deaths is caused by heart disease in the United States alone (Centers for Diseases Control and Prevention). Heart disease refers to the different types of conditions and symptoms that can affect the one’s heart and its functions to the body (Mayo Clinic). 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